3x-ui/util/random/random.go
2024-02-18 01:11:43 +03:30

45 lines
820 B
Go

package random
import (
"math/rand"
)
var numSeq [10]rune
var lowerSeq [26]rune
var upperSeq [26]rune
var numLowerSeq [36]rune
var numUpperSeq [36]rune
var allSeq [62]rune
func init() {
for i := 0; i < 10; i++ {
numSeq[i] = rune('0' + i)
}
for i := 0; i < 26; i++ {
lowerSeq[i] = rune('a' + i)
upperSeq[i] = rune('A' + i)
}
copy(numLowerSeq[:], numSeq[:])
copy(numLowerSeq[len(numSeq):], lowerSeq[:])
copy(numUpperSeq[:], numSeq[:])
copy(numUpperSeq[len(numSeq):], upperSeq[:])
copy(allSeq[:], numSeq[:])
copy(allSeq[len(numSeq):], lowerSeq[:])
copy(allSeq[len(numSeq)+len(lowerSeq):], upperSeq[:])
}
func Seq(n int) string {
runes := make([]rune, n)
for i := 0; i < n; i++ {
runes[i] = allSeq[rand.Intn(len(allSeq))]
}
return string(runes)
}
func Num(n int) int {
return rand.Intn(n)
}